[Gmsh] STL 2D to 3D with Gmsh
David Colignon
David.Colignon at ulg.ac.be
Wed Oct 20 09:14:05 CEST 2010
Hi Serge,
have a look at /demos/sphere-discrete.geo
ace35:~/gmsh/demos > more sphere-discrete.geo
// merge a surface mesh (any format will work: .msh, .unv, etc.)
Merge "sphere-surf.stl";
// add a geometrical volume
Surface Loop(1) = {1};
Volume(1) = {1};
// use this to force a coarse mesh inside
//Mesh.CharacteristicLengthExtendFromBoundary = 0;
//Mesh.CharacteristicLengthMax = 0.5;
Regards,
Dave
--
David Colignon, Ph.D.
Collaborateur Logistique du F.R.S.-FNRS
CÉCI - Consortium des Équipements de Calcul Intensif
ACE - Applied & Computational Electromagnetics
Sart-Tilman B28
Université de Liège
4000 Liège - BELGIQUE
Tél: +32 (0)4 366 37 32
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On 19/10/10 21:50, Serge-Étienne Parent wrote:
> Hi,
>
> I created a surface STL mesh (2D, triangles) using Blender. I'm trying to
> create a hex of tet (3D) mesh out of it. How could I do this with Gmsh? Please
> find the STL file attached.
>
>
> Regards,
>
> Serge-Étienne Parent, ing.
>
>
>
>
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