Hi,<br><br>I was wondering if there's any createGModel examples in GModel.h, with C++ naive codes?<br><br>Or there's another nice way to create geometry and mesh based on a previously meshed geometry? I mean, like building up a rectangle with an already meshed edge? My naive though is create a GModel object m1, add a GEdge ge1 to it, then mesh m1; then somehow I could create another GModel object m2, with the geo/meshing information of ge1, then add a rectangle with this edge to m2. <br>
<br>Many thanks.<br clear="all"><br>-- <br>Kind regards,<br>Guowei He<br><br>Modeling and Simulation Group<br>Forschungszentrum Jülich GmbH<br>
<span class="value">Institute of Bio- and Geosciences</span><br>
<span class="value"> IBG-1: Biotechnology</span><br>
<span class="value">52425 Jülich</span><br><span class="label">Phone: </span><span class="value">+49 2461 61-5541</span><br>
<span class="label">Fax: </span><span class="value">+49 2461 61-3870</span><br>
<span class="label">email: </span><span class="value"><a href="mailto:g.he@fz-juelich.de">g.he@fz-juelich.de</a></span><br><br>