If you try to run the following example and then zoom in near the highest point in the curved boundary you will see that the faces of the element cuts through the boundary. Is there a way to control that. Thanks.<br><br>ex:<br>
<br>---------------------------------------------------------------------------------<br><br><br>lc = 0.1;<br><br>Point(1) = {0, 0, 0, lc};<br>Point(2) = {.1, 0, 0, lc} ;<br>Point(3) = {.1, .3, 0, lc} ;<br>Point(4) = {0, .3, 0, lc} ;<br>
Point(5) = {.05, .15, 0, lc};<br><br>Spline(1) = {1,5,2} ;<br>Line(2) = {3,2} ;<br>Line(3) = {3,4} ;<br>Line(4) = {4,1} ;<br><br><br>Line Loop(5) = {4,1,-2,3} ;<br><br>Plane Surface(6) = {5} ;<br><br><br>Transfinite Line{4} = 20 ; <br>
Transfinite Line{2} = 20 ;//Using Bump 0.05;<br>Transfinite Line{-1,3} = 20 ;// Using Progression 1.2;<br>Transfinite Surface{6} = {1,2,3,4};<br><br>Mesh.ElementOrder = 1;<br><br>// Recombine the triangles into quads<br>Recombine Surface{6};<br>
<br>// Apply an elliptic smoother to the grid<br>Mesh.Smoothing = 100;<br>