Point(1) = {0.0,0.065,0.0,0.001};
Point(2) = {0.0,0.065,0.024,0.001};
Point(3) = {0.0,0.041,0.0,0.001};
Point(4) = {0.0,0.089,0.0,0.001};
Point(5) = {0.001,0.089,0.0,0.001};
Point(6) = {0.001,0.041,0.0,0.001};
Point(7) = {0.001,0.065,0.0,0.001};
Point(8) = {0.001,0.065,0.024,0.001};
Circle(1) = {4,1,2};
Circle(2) = {2,1,3};
Circle(3) = {5,7,8};
Circle(4) = {8,7,6};
Line(5) = {5,6};
Line(6) = {3,4};
Line(7) = {4,5};
Line(8) = {3,6};
Line(9) = {2,8};
Line Loop(10) = {5,-8,6,7};
Plane Surface(11) = {10};
Line Loop(12) = {2,6,1};
Plane Surface(13) = {12};
Line Loop(14) = {3,4,-5};
Plane Surface(15) = {14};
Line Loop(16) = {4,-8,-2,9};
Ruled Surface(17) = {16};
Line Loop(18) = {3,-9,-1,7};
Ruled Surface(19) = {18};
Point(9) = {0.0,0.0,0.065,0.001};
Point(10) = {0.0,0.0,0.089,0.001};
Point(11) = {0.0,0.0,0.041,0.001};
Point(12) = {0.0,0.024,0.065,0.001};
Point(13) = {0.001,0.024,0.065,0.001};
Point(14) = {0.001,0.0,0.065,0.001};
Point(15) = {0.001,0.0,0.041,0.001};
Point(16) = {0.001,0.0,0.089,0.001};
Circle(20) = {10,9,12};
Circle(21) = {16,14,13};
Circle(22) = {12,9,11};
Circle(23) = {13,14,15};
Line(24) = {10,11};
Line(25) = {16,15};
Line(26) = {10,16};
Line(27) = {12,13};
Line(28) = {11,15};
Line Loop(29) = {25,-28,-24,26};
Plane Surface(30) = {29};
Line Loop(31) = {25,-23,-21};
Plane Surface(32) = {31};
Line Loop(33) = {20,22,-24};
Plane Surface(34) = {33};
Line Loop(35) = {27,-21,-26,20};
Ruled Surface(36) = {35};
Line Loop(37) = {23,-28,-22,27};
Ruled Surface(38) = {37};
Rotate { {1.0,0.0,0.0},{0.0,0.0,0.0},Pi/4 } {
  Duplicata { Surface{17}; }
}
Rotate { {1.0,0.0,0.0},{0.0,0.0,0.0},Pi/4 } {
  Duplicata { Surface{19}; }
}
Rotate { {1.0,0.0,0.0},{0.0,0.0,0.0},-Pi/4 } {
  Duplicata { Surface{36}; }
}
Rotate { {1.0,0.0,0.0},{0.0,0.0,0.0},-Pi/4 } {
  Duplicata { Surface{38}; }
}
Line Loop(58) = {40,-55,51,45};
Plane Surface(59) = {58};
Line Loop(60) = {53,-57,42,47};
Plane Surface(61) = {60};
Surface Loop(62) = {34,-36,38,32,-30};
Surface Loop(63) = {61,-49,54,59,-39,-44};
Surface Loop(64) = {-13,-17,15,-19,11};
Volume(1) = {62};
Volume(2) = {63};
Volume(3) = {64};
Mesh.Algorithm3D = 4;
