Is there a possibility to name transformed entities in a common manner?
Trying to assign
tmp[] = Rotate {{0, 0, 1}, {0,0,0}, Pi/2} { Duplicata{ Point{2}; } } ;
p = newp;
Point(p) = tmp[0];
or simply
Point(3) = Point(2);
makes an error.
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With respect
Alexander Rabtchevich