[gl2ps] shape-rendering in svg output
Christophe Geuzaine
cgeuzaine at ulg.ac.be
Tue Oct 25 21:14:06 CEST 2016
Indeed - looks better! Patched.
Thanks,
Christophe
> On 23 Sep 2016, at 16:19, Pantxo Diribarne <pantxo.diribarne at gmail.com> wrote:
>
> Hi,
>
> Currently the "shape-rendering" attribute is set to "crispEdges" for the whole group of objects. This is very useful to avoid spurious anti-alaising lines between rendered triangles, but it also forces lines and text to be rendered jagged.
> Is there a reason to disable anti-aliasing for all shapes or could this be limited to triangles?
>
> I attached a simple patch that disables anti-aliasing for triangles only (not lines, not text).
>
> Pantxo
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--
Prof. Christophe Geuzaine
University of Liege, Electrical Engineering and Computer Science
http://www.montefiore.ulg.ac.be/~geuzaine
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